Graphs of different types of functions!
I enjoy functional programming and cookies.
reminder that this is the actual greatest youtube video of all time
the preview image is the girls about to kiss and it doesn’t display the title until you click play so i really didn’t know what to expect
This is one of my favorite videos on the internet
Open Source Clothing.
Now I feel it imperative to reblog this, because the project seems to have hit a snag: The video they put up has been taken down because of claims of 3rd-party content, whatever whatever corporate lawyer stuff internet throttling stuff. That makes me think that Bennetton or one of the others whose stores were glimpsed in the background got their hooks in Vimeo.
So I thought I’d tell you a yarn about how this thing works:
You download the open-source plans for the machine.
You build it.
You download their open-souce clothing-maker program.
You enter the desired measurements into the fields (the ones I remember from the video were arm and neck and chest measurements, so I’m sure they have waist and/or hips too)
You print out your sweater, or hat, or scarf, or cardigan, or whatever it was that you selected. It takes an hour to print out the sweater, working off of the two yarn spools that you can see in the bottom right corner of this .gif
That’s it. Custom-fit, custom-color clothing in an hour, for the price of yarn. Can you see why one of the clothing companies targetted in the video might have felt threatened enough to force the video to come down?
‘Toy Stories’ is the result of an 18 month round the world trip where Galimberti visited a variety of countries and cultures and took photographs of children and their toys. Galimberti would often take part in a child’s games prior to arranging the toys for the photograph. He says:
“The richest children were more possessive. At the beginning, they wouldn’t want me to touch their toys, and I would need more time before they would let me play with them […] In poor countries, it was much easier. Even if they only had two or three toys, they didn’t really care. In Africa, the kids would mostly play with their friends outside.”
Despite some differences, Galimberti found similarities between children living worlds apart. Even in different countries, some children’s toys played the same function: protecting them from dangers and things they feared in the night.
The Italian photographer also found that many children were attached to toys that reflected the world that surrounded them in their particular area. A boy from an affluent Beijing family loves Monopoly because he enjoys the idea of building houses and hotels, while another young boy living in rural Mexico loves trucks because they travel through his village on the way to the sugar plantation everyday.
A lovely point Galimberti made about his experience was that toys haven’t changed all that much since he was a kid.
“I’d often find the kind of toys I used to have,” he says. “It was nice to go back to my childhood somehow.”
Seizure First Aid.
Learn it. Share it. Know it. Use it.
100% correct medical information on tumblr for once; also consider calling 911 if you don’t know how often the person has seizures and ESPECIALLY if the seizure has lasted 5 minutes or more (which is why the watch is critical)
as a person who has suffered multiple seizures, and will most likely and unfortunately have more, this is a major need on my blog. everyone needs to know these facts!
this makes me so uncomfortable
رسم لوحات سريالية على رمال الشاطئ
للفنان لأندريس أمادور
Artist Andres Amador
San Francisco nativeAndres Amador uses a simple rake to create artworks that can span over 100,000 sq. ft (9,290 sq m). His medium of choice? A sandy beach at low tide. This means Andres not only faces a time constraint to complete his work but an understanding that once the tide comes in, his work will wash away forever. To preserve his amazing accomplishments, Andres captures aerial photos of his work from an elevated vantage point or using a quadrocopter
Lift is a fun new flight sandbox game based on real world physics, where you can build whatever aircraft you like, from a spaceship to a flying whale, and take it for a spin.
The game is still very early in development, so building the aircraft isn’t especially intuitive at the moment and would benefit from an easier to use drag-and-drop style interface. However, once you get the hang of it, it’s great fun building and testing your aircraft. As all the parts you put together are bound by real world physics, most of your creations will be uncontrollable abominations that smash into the ground. That’s where the fun lies in Lift though, it’s great fun messing about with your creations, tweaking your design until it resembles something that can actually fly, then smashing it into a wall.
Creations can then be published and shared with others across the world, allowing you to test some truly weird and wonderful creations. There’s a test course you can fly through, with markers for you to aim for, obstacles to avoid and missiles (as if it wasn’t hard enough!), that you’ll need a decent aircraft and deft throttle control to navigate.
Lift still has plenty of rough edges, but it really shows great promise, it’s a fun toybox that allows you to build, fly and smash, definitely one to keep an eye on in the future.